[uses for Second Life or MUVEs in general, from Paul Hollins (Moon Eggplant) ]
- Identity (liquid identity and the possibilities for education this affords)
- Space (The space (environments we construct)
- Activity (What we do instructional design, games ....)
- Tools (The LSL scripting tools afford potential for developing (al be it limited) programming skills.
- Community ( The affordances of meeting and collaborating with others) [shared experiences and shared presence?]